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.NET

The Delphi Language, Part 2
By: Xavier Pacheco
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    2004-07-13

    Table of Contents:
  • The Delphi Language, Part 2
  • Out Parameters, Constant Parameters, and Open Array Parameters
  • Scope and Units and Namespaces
  • The uses Clause and Circular Unit References
  • Object-Oriented Programming
  • Using Delphi Objects
  • Methods
  • Class References and Properties
  • Events
  • Visibility Specifiers, Friend Classes and Class Helpers
  • Nested Types, Operator Overloading and Attributes
  • Interfaces
  • Using Interfaces, SEH
  • Exception Classes

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    The Delphi Language, Part 2 - Events


    (Page 9 of 14 )

    The Delphi language supports two different kinds of events: singleton and multicast.

    Singleton events have been in the Delphi language since the beginning. They are declared as a property whose type is a procedure type with read and write accessors. Singleton events may have zero or one event listeners. The assignment operator is used to hook a listener to the event, and nil is assigned to remove the listener from the event. Listing 5.3 provides a demonstration of the declaration and use of a singleton event.

    Listing 5.3 Singleton Event Demonstration

    1: program singleevent;
    2:
    3: {$APPTYPE CONSOLE}
    4:
    5: type
    6: TMyEvent = procedure (Sender: TObject; Msg: string) of object;
    7:
    8: TClassWithEvent = class
    9: private
    10: FAnEvent: TMyEvent;
    11: public
    12: procedure FireEvent;
    13: property AnEvent: TMyEvent read FAnEvent write FAnEvent;
    14: end;
    15:
    16: TListener = class
    17: procedure EventHandler(Sender: TObject; Msg: string);
    18: end;
    19:
    20: { TClassWithEvent }
    21:
    22: procedure TClassWithEvent.FireEvent;
    23: begin
    24: if Assigned(FAnEvent) then
    25: FAnEvent(Self, '*singleton event*');
    26: end;
    27:
    28: { TListener }
    29:
    30: procedure TListener.EventHandler(Sender: TObject; Msg: string);
    31: begin
    32: WriteLn('Event was fired. Message is: ', Msg);
    33: end;
    34:
    35: var
    36: L: TListener;
    37: CWE: TClassWithEvent;
    38: begin
    39: L := TListener.Create; // create objects
    40: CWE := TClassWithEvent.Create;
    41: CWE.AnEvent := L.EventHandler; // assign event handler
    42: CWE.FireEvent; // cause event to fire
    43: CWE.AnEvent := nil; // disconnect event handler
    44: ReadLn;n
    45: end.

    The output of the program shown in Listing 5.3 is

    Event was fired. Message is: *singleton event*

    Multicast events have been added to the language to support .NET's capability of having multiple listeners for a given event. A multicast event is a property whose type is a procedure type and requires both add and remove accessors. Multicast events can have any number of listeners. The Include() and Exclude() procedures are used to add and remove listeners from a multicast event.

    Listing 5.4 provides an example of declaring and using a multicast event.

    Listing 5.4 Multicast Event Demonstration

    1: program multievent;
    2:
    3: {$APPTYPE CONSOLE}
    4:
    5: uses
    6: SysUtils;
    7:
    8: type
    9: TMyEvent = procedure (Sender: TObject; Msg: string) of object;
    10:
    11: TClassWithEvent = class
    12: private
    13: FAnEvent: TMyEvent;
    14: public
    15: procedure FireEvent;
    16: property AnEvent: TMyEvent add FAnEvent remove FAnEvent;
    17: end;
    18:
    19: TListener = class
    20: procedure EventHandler(Sender: TObject; Msg: string);
    21: end;
    22:
    23: { TClassWithEvent }
    24:
    25: procedure TClassWithEvent.FireEvent;
    26: begin
    27: if Assigned(FAnEvent) then
    28: FAnEvent(Self, '*multicast event*');
    29: end;
    30:
    31: { TListener }
    32:
    33: procedure TListener.EventHandler(Sender: TObject; Msg: string);
    34: begin
    35: WriteLn('Event was fired. Message is: ', Msg);
    36: end;
    37:
    38: var
    39: L1, L2: TListener;
    40: CWE: TClassWithEvent;
    41: begin
    42: L1 := TListener.Create; // create objects
    43: L2 := TListener.Create;
    44: CWE := TClassWithEvent.Create;
    45: Include(CWE.AnEvent, L1.EventHandler); // assign event handler
    46: Include(CWE.AnEvent, L2.EventHandler); // assign event handler
    47: CWE.FireEvent; // cause event to fire
    48: Exclude(CWE.AnEvent, L1.EventHandler); // disconnect event handler
    49: Exclude(CWE.AnEvent, L2.EventHandler); // disconnect event handler
    50: ReadLn;
    51: end

    The output of the program shown in Listing 5.4 is

    Event was fired. Message is: *multicast event* Event was fired. Message is: *multicast event*

    Note that attempts to use Include() to add the same method more than once to the listener list will result in the method being called multiple times.

    In order to maintain compatibility with other .NET CLR languages, the Delphi compiler will implement multicast semantics even for singleton events, creating add and remove accessors for the singleton event. In this implementation, the add() method will result in an overwrite of the existing value.

    This chapter is from Delphi for .NET Developer's Guide, by Xavier Pacheco (Sams, 2004, ISBN: 0-672-32443-1). Check it out at your favorite bookstore today.

    Buy this book now.

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