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VISUAL BASIC.NET

Movement and Player Statistics in a VB.NET Text-Based Game
By: Peyton McCullough
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    2008-07-15

    Table of Contents:
  • Movement and Player Statistics in a VB.NET Text-Based Game
  • Adding Movement
  • Player Statistics
  • Displaying Properties

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    Movement and Player Statistics in a VB.NET Text-Based Game - Displaying Properties


    (Page 4 of 4 )


    Now that we've added some properties to the player, it would be a good idea to display these somewhere on the screen so that the user can keep an eye on their values. We can wrap this user interface code into a new method, DrawStatBox. This method will, of course, go into the Game module. The player's statistics will be displayed to the right of the map, along with the player's name:

    Sub DrawStatBox()

    Console.SetCursorPosition(61, 1)

    Console.Write(player.Name)

    Console.SetCursorPosition(61, 3)

     Console.Write("Health: {0}/{1}", player.Health, _

    player.MaxHealth)

    Console.SetCursorPosition(61, 4)

     Console.Write("Attack: {0}", player.Attack)

    Console.SetCursorPosition(61, 5)

     Console.Write("Defense: {0}", player.Defense)

    End Sub

    Above the game's While loop, around the call to DrawMap, place a call to the new DrawStatBox method:

    DrawStatBox()

    When you start the game up, a the player's name and statistics should display to the right of the map.

    Next, we need to work on other entities besides the player. We'll cover that next week, in the last article of this series. You won't want to miss it!


    DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware.

       · Hello, all,This is a continuation of my series on learning Visual Basic through...
     

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