Visual Basic.NET
  Home arrow Visual Basic.NET arrow Page 4 - Working with Loops, Arrays, and Collection...
ASP Free Forums 
.NET  
ASP  
ASP Code  
ASP.NET  
ASP.NET Code  
BrainDump  
C#  
Code Examples  
Database  
Database Code  
IIS  
Microsoft Access  
MS SQL Server  
Visual Basic.NET  
Windows Scripting  
Windows Security  
XML  
ASP Web Hosting  
ASP.NET Web Hosting 
Mobile Linux 
App Generation ROI 
Windows Web Hosting
 
IBM® developerWorks 
Sun Developer Network 
Weekly Newsletter
 
Developer Updates  
Free Website Content 
 RSS  Articles
 RSS  Forums
 RSS  All Feeds
Write For Us Get Paid 
Request Media Kit
Contact Us 
Site Map 
Privacy Policy 
Support 
 USERNAME
 
 PASSWORD
 
 
  >>> SIGN UP!  
  Lost Password? 
VISUAL BASIC.NET

Working with Loops, Arrays, and Collections in VBNET Game Development
By: Peyton McCullough
  • Search For More Articles!
  • Disclaimer
  • Author Terms
  • Rating: 5 stars5 stars5 stars5 stars5 stars / 3
    2008-06-25

    Table of Contents:
  • Working with Loops, Arrays, and Collections in VBNET Game Development
  • For Each...Next
  • Collections
  • For Each...Next (For Real This Time)

  • Rate this Article: Poor Best 
      ADD THIS ARTICLE TO:
      Del.ici.ous Digg
      Blink Simpy
      Google Spurl
      Y! MyWeb Furl
    Email Me Similar Content When Posted
    Add Developer Shed Article Feed To Your Site
    Email Article To Friend
    Print Version Of Article
    PDF Version Of Article
     
     
    ADVERTISEMENT


    Working with Loops, Arrays, and Collections in VBNET Game Development - For Each...Next (For Real This Time)


    (Page 4 of 4 )

    Now we can move on to the For Each loop. The For Each Loop, as noted before, iterates over all of the elements in a given group. We could iterate over all of the elements of an array or a collection. Let's jump right into an example. Let's create an array, populate it, and then write each element out to the screen:


    Dim numbers() As   Integer = {1, 3, 5, 7, 9}

    For Each number As   Integer   In numbers

    Console.WriteLine(number)

    Next


    In the above example, we create and initialize an array of numbers in one line. We then enter into a For Each loop where we create a variable, "number," that represents an element of the array. The value of this variable is, of course, updated before each iteration.

    We can loop through a List(T) the same way:


    Dim moreNumbers As   New List( Of   Integer )

    moreNumbers.Add(1)

    moreNumbers.Add(3)

    moreNumbers.Add(5)

    For Each number As   Integer   In moreNumbers

    Console.WriteLine(number)

    Next


    A Dictionary (TKey, TValue), however, must be treated differently, since we have both a key and a value that we need to iterate over. In order to loop over both, we need to treat both as a single KeyValuePair (Of TKey, TValue), which is a generic class used to represent both a key and a value. Let's loop over names matched to phone numbers:


    Dim phoneNumbers As   New Dictionary( Of   String , String )

    phoneNumbers.Add("Tom", "555-5551" )

    phoneNumbers.Add("Chuck", "555-5552" )

    For Each kvp As KeyValuePair( Of   String , String ) In phoneNumbers

    Console.WriteLine("{0}: {1}", kvp.Key, kvp.Value)

    Next


    As you can see, the KeyValuePair (Of TKey, TValue) class allows us to access both the key and the value. If, however, we do not need both the key and the value, we can just loop over one or the other:


    ' Display all names

    For Each name As   String   In phoneNumbers.Keys()

    Console.WriteLine(name)

    Next


    ' Display all phone numbers

    For Each number As   String   In phoneNumbers.Values()

    Console.WriteLine(number)

    Next


    Now that we've looked at all of the loops offered in Visual Basic, we can begin constructing the game.


    DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware.

       · Hello, all,This is the fifth part of my series introducting Visual Basic .NET....
     

    VISUAL BASIC.NET ARTICLES

    - LINQ to XML Programming Using Visual Basic.N...
    - Understanding Delegates using Visual Basic.N...
    - Create a Sudoku Puzzle Generator using VB.NET
    - Entity Creation and Messaging in a VB.NET Te...
    - Movement and Player Statistics in a VB.NET T...
    - Creating and Drawing a Game Map in VB.NET (F...
    - Working with Classes and Properties for Game...
    - Working with Loops, Arrays, and Collections ...
    - Learning Loops in VB.NET for Game Development
    - Learning VB.NET: Working with Variables, Con...
    - The Basics of VB.NET Through Text Game Devel...
    - Learning VB.NET Through Text Game Development
    - Types of Operators in Visual Basic
    - Operators
    - Understanding Custom Events using Visual Bas...

     
    Best Practices for Windows Vista Migration Presentation
    Dell and Microsoft recently held a series of face-to-face seminars entitled, &qu....

     
    Creating a Culture for Code Reuse
    If you oversee development teams you know that like it or not proprietary and ex....

     
    Keys to Web Application Acceleration: Advances in Delivery Systems
    Accelerate Web apps by up to 5x. Ensure significantly faster access to the Web a....

     
    Optimizing Application Monitoring
    Tired of finding out from your customers that you're offline? This white paper e....

     
    Solaris to Solaris Migration -- Migrating applications from Sun SPARC to Dell PowerEdge R900
    This comprehensive Migration Guide reviews the approach that Principled Technolo....

     




    © 2003-2009 by Developer Shed. All rights reserved. DS Cluster 3 hosted by Hostway
    Stay green...Green IT